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However, this kind of traditional or “serious games” has been increasingly replaced by electronic games, especially for the so-called “game generation”. This type of games is sometimes referred to as “serious” games. Such artificial conflicts are often represented as a puzzle or a challenge, and having the puzzle solved or the challenge resolved provides a real-world purpose to the game players. A traditional game often presents a situation where “players engage in an artificial conflict, defined by rules and results in a quantifiable outcome”. Games have become an integral part of everyday life for many people. A comparison of the AI techniques implemented in the Unity platform with traditional AI search techniques is also included in the discussion. The paper provides a brief history of AI techniques in games, presents the use of AI techniques in contemporary video games, and discusses the AI techniques that were implemented in the development of Racer. To ensure that this objective can be accomplished, the game incorporates artificial intelligence (AI) techniques, which enable the cars to be controlled in a manner that mimics natural driving. The objective of the game is not to defeat the human player, but to provide the player with a challenging and enjoyable experience. This paper presents a car racing simulator game called Racer, in which the human player races a car against three game-controlled cars in a three-dimensional environment.
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